The GVIS Lab hosts several college and high school interns throughout the year, giving motivated students the chance to develop their skills while working on real-world NASA projects. Areas of work include 3D modeling, 2D graphic design, programming, virtual and augmented reality development, communications and more.
Fall 2021 Interns
Born and raised in New York, Brianna Hobert is a junior Mechanical + Aerospace Engineering student at the New York Institute of Technology. As a student private pilot, self-taught artist, licensed air technician, and engineering student, she has a deep passion for learning about anything that she can get her hands on.
At NASA, Brianna is a first-time 3D modeling intern. She enjoys shaking things up, and does so by combining her self-taught design skills with her technical expertise to support the Aeronautics Research Mission Directorate, the High Efficiency Megawatt Motor (HEMM) project, and more.
Carlos Cielo is currently a senior in Aerospace Engineering at Embry Riddle Aeronautical University. He is from Colorado Springs, CO but originally grew up in Nayarit, Mexico.
Carlos has been passionate about aerospace flight dynamics and simulations. He has begun work on his private pilot’s license and has built flight simulations all throughout his undergraduate career. At NASA, Carlos is tasked with creating a high-fidelity flight simulation of future hybrid-electric aircraft platforms which serve as platforms for further improvements in the field.
Caleb Cram is currently a senior studying games, interactive media and mobile technology at Boise State University. Born and raised in Boise, Idaho, Caleb has developed an intense passion for extended reality software development and the seemingly infinite possibilities there are to be explored within the technology as innovation and capabilities grow.
He spends the majority of his free time experimenting with cutting edge AR/VR software for the annual NASA SUITS Challenge. As an XR simulation development intern with NASA at GRC, Caleb is tasked with implementing VR functionality into a series of simulation projects and optimizing the EPFD project for utilization within the GRUVE lab, CAVE environment.
Patrick Demers is currently a junior at Iowa State University studying Software Engineering. Growing up in Sioux City, Iowa, Patrick has always been passionate about pushing the boundaries of technology. After being introduced to programming in 6th grade, he felt empowered by the control offered over the computer. Since then, Patrick has helped solve many problems for businesses by building websites and offering process automation solutions.
As a Data Science intern at NASA’s Glenn Research Center, Patrick is performing exploratory data analysis on measurements received from testing of hall thrusters.
Sherhonda Rhodes is a senior Architectural Engineering student at North Carolina Agricultural & Technical State University. Sherhonda is a model student on campus where she leads an organization on campus, is a student lecturer for an architectural design course, and collaborates with her peers on research. After her undergrad degree, she wants to further her education into Business.
During her internship at the Glenn Research Center, Sherhonda will work with the Graphics and Visualizations Lab (GVIS) as their outreach and communications intern this fall. She is enthusiastic about coordinating STEM events, updating the GVIS website with new articles, and blog posts.
Julie LaFranzo is a senior physics and astronomy major at Drake University in Des Moines, IA. Julie is from Oswego, IL, a suburb of Chicago where she went to a small private Montessori school from the time she was three until graduating high school at seventeen. She now goes to Drake University where she studies physics and astronomy with research in astrophotography.
As a Glenn Research Center intern working in Communications and Outreach, she spends her time updating the Artificial Intelligence and Machine Learning (AIML) website with new articles, blog posts and events. In outreach, she gets to create AIML programs and is currently working on one that involves both AIML and Astronomy.
Rebecca Lipton is a Senior at American University studying Data Science with a concentration in Justice, Law, & Criminology. She is also pursuing minors in Statistics and Computer Science. Rebecca spends her free time practicing calligraphy and training for a 5K.
During her first NASA internship, Rebecca is working for the PDMA team on their data and API integration efforts. She is passionate about applying her data science skills to enable powerful change and is excited to apply her programming skills to NASA’s wide range of data for these reasons.
Luna Chen is currently a freshman studying computer science at the University of Washington. She is from the Greater Seattle Area. At NASA, she will be working on the Periodic Table of Life (PeTaL) project and helping with the data pipeline and data visualizations. She has always been passionate about utilizing technology for social good and is looking forward to learning more about the intersection of biomimicry and artificial intelligence.
Sunny Gandhi is currently a sophomore studying computer science with minors in applied mathematics and international relations at Indiana University in Bloomington. He is from the suburbs of Chicago, IL and has lived there his whole life.
He has always had a passion for computer science, creating little home automation tools around his house like a Raspberry Pi sump pump overflow warning system. At NASA, he has been tasked with creating a full stack interface to upload and analyze any and all records that are created by NASA through AI/ML techniques.
Amir ElTabakh studies Mathematics with a concentration in Data Science and Statistics. He is based in New York City and attends CUNY Queens College. He has worked with NASA across three sessions, where he automated processes and workflows, applied Machine Learning, and practiced NLP and image processing.
Marcos Hung is currently finishing his last semester at San Jose State University studying computer science. He has lived in the San Francisco Bay Area all his life and this is the first experience he has working with NASA.
He is currently working on improving the data science pipeline for researchers across the agency to benefit from. Projects can range from a variety of different categories such as improving AI model explainable to introducing new data management tools. One project involves applying the AI explainable tool on an AI model for materials classification to identify how each feature contributes to the materials’ reliability.
Hathaway Brown Students
Four high school students from Hathaway Brown, a local K-12 school, work on projects in GVIS Lab as mandated by the Space Act Agreement of 2016. The unique collaboration between Glenn and Hathaway Brown provide high school students the opportunity to develop skills in critical thinking, communication and digital literacy, as well as provides one-on-one mentoring and hands-on exposure to advanced technology.
Avery Simon is an eleventh grader at Hathaway Brown School using machine learning and 3D simulations to create an autonomous Mars rover. She is currently utilizing the Unity game engine and is collaborating with researchers working on ISRU (In-Situ Resource Utilization).
Kristina Martinez is working on a new project to create a virtual reality simulation of NASA’s VIPER Lunar Rover project. This simulation will be used for the GVIS Lab’s outreach. Kristina’s past project consisted of creating a virtual reality (VR) app and using it along side an EEG (electroencephalogram) headset to control a virtual drone in VR, as pictured above.
Shereen Ahmad is working on a project that focuses on making planetary terrain accessible to a wider audience by 3D printing areas of Martain terrain that can be used by people with vision impairments. The intention is to use the models for outreach work in collaboration with the Cleveland Sight Center and the Cleveland Museum of Natural History.
Shubhee Gandhi is currently working on making a virtual fitting room app that will allow users to try on astronaut suits. The app, which will use the Microsoft Azure Kinect DK to sense the location of the user and is being programmed using the Unity game engine, will be used by the Lab for tours and outreach events.
Unofficial Intern Guide
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